Cybernator

Monday December17, 2007 9:22 am in SNES
(12 votes, average: 3.17 out of 5)
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CybernatorIt is the near future. Resources are dwindling, and the major powers of the world are in dispute over territory. Pilot the Cybernator G5-E for the 95th brigade of the mechanized marines and throw yourself into the war. Get briefed before each mission to confirm your targets, and then do your best to clear each of the seven stages, freely using the suit’s equipped tools and four types of weaponry. By collecting the “power chips” left by defeated enemies, it is also possible to reinforce each weapon up to a maximum of three levels. It is left to your judgment as to whether to reinforce a specific weapon or to power up all weapons simultaneously, adding a bit of strategy to the nonstop action. The powerful background music, military-like atmosphere (look for bullet marks on the walls and the strained communication during combat) and intense story development combine to give the world of Cybernator a gritty, sci-fi feel that you won’t soon forget.

Players: 1

Cost: 800

Controllers: Classic & GameCube

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